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When looking at racing games, it's important to distinguish between the two schools of racing fanatics who stand on either side of the track. On one side, there are die-hard racing game fanatics who expect a certain level of realism and interaction to be met in their game, choosing only to play those racing sims that offer access to subtle details such as gear-customization, tire camber, and wind velocity. On the other side, there are gamers who will wave a checkered flag at racing games that eschew realism, in favor of a less complicated, more maneuverable vehicle. Psygnosis' Windows 95, 3-D accelerated release of 1995's Formula 1 appeals to the latter.
When looking at racing games, it's important to distinguish between the two schools of racing fanatics who stand on either side of the track. On one side, there are die-hard racing game fanatics who expect a certain level of realism and interaction to be met in their game, choosing only to play those racing sims that offer access to subtle details such as gear-customization, tire camber, and wind velocity. On the other side, there are gamers who will wave a checkered flag at racing games that eschew realism, in favor of a less complicated, more maneuverable vehicle. Psygnosis' Windows 95, 3-D accelerated release of 1995's Formula 1 appeals to the latter.